Greg Walsh, Elizabeth Foss, Jason Yip, Allison Druin. (2013). FACIT PD: Framework for analysis and creation of intergenerational techniques for participatory design. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI’13). ACM, New York.

Johnson, C. R. & Burclaff, N. (2013). Making social media meaningful: Connecting missions and policies, in Proceedings of the ACRL 16th National Conference, April 10-13, 2013, Indianapolis, IN. Chicago: Association of College and Research Libraries. (Forthcoming)

Salter, A. (2013). “Writing Under Constraint” and “Mobile Entertainment.” The Johns Hopkins Guide to Digital Humanities. Co-editors: Lori Emerson, Marie-Laure Ryan, Benjamin Robertson (under contract with Johns Hopkins University Press, forthcoming).


Greg Walsh, Allison Druin, Mona Leigh Guha, Elizabeth Bonsignore, Elizabeth Foss, Jason C. Yip, Evan Golub, Tamara Clegg, Quincy Brown, Robin Brewer, Asmi Joshi, and Richelle Brown. 2012. DisCo: a co-design online tool for asynchronous distributed child and adult design partners. In Proceedings of the 11th International Conference on Interaction Design and Children (IDC ’12). ACM, New York, NY, USA, 11-19

Holman, L., Darraj, E., Glaser, J. Hom, A., Mathieson, H., Nettles, D., & Waller, A. (2012). How users approach discovery tools. In D. Dallis and M. P. Popp (Eds.). Planning and implementing resource discovery tools in academic libraries. Hershey, PA: IGI Global.

Jarratt, C., Redish, J., Summers, K. “Designing for people who do not read easily.” In Rhetorical Accessibility: At the Intersection of Technical Communication and Disability Studies. Ed. Lisa Meloncon. New York: Baywood, 2012.

Salter, A. and Blodgett, B. (2012) “Hypermasculinity & Dickwolves: The Invisibility of Women in the New Gaming Public.” Journal of Broadcasting & Electronic Media. Vol. 24 Iss: 1, pp. 26 – 45

Salter, A. (2012). “Playing Through the “Art of Video Games” Exhibit at the SmithsonianAmerican Art Museum.” Journal of Digital Humanities Vol 1, No 2, Spring 2012. <http://journalofdigitalhumanities.org/1-2/playing-through-the-art-of-video-games-exhibit-by-anastasia-salter/>

Salter, A. (2012). “To Be A Mighty Pirate: Guybrush Threepwood, Indiana Jones and a misspent youth of unintentional learning.” The Looking Glass: New Perspectives on Children’s Literature. New Media Special Issue: Vol 16 Issue 2. <http://www.the-looking-glass.net/index.php/tlg/article/view/321/318>

Salter, A. (2012). “Quest for Love: Playing the Women of King’s Quest.” Well-Played. Romance Special Issue: Ed. Jane Pinckard. Vol. 1 Iss: 4, pp. 45 – 57.



Blodgett, B., Tapia, A. (2011). “Do Avatars Dream of Electronic Project Meetings?: The Blurring of Work and Play in Virtual Environments”. Information, Technology and People, Special Issue on Digital Culture.

Burclaff, N. & Brtiz, J. (2011). Alumni access policies in public university libraries. Inkanyiso: Journal of Humanities and Social Science 3(1), 1-12.

Holman, L. (2011). Millennial students’ mental models of information retrieval. Journal of Academic Librarianship, 37 (1), 19-27. doi:10.1016/j.acalib.2010.10.003

Oldenburg, A. (2011). “Simulating Faith.” Journal of Gaming and Virtual Worlds, Volume 3, Issue 1.

Salter, A. (2011). “Ugly Bodies, Pretty Bodies: Scott Westerfeld’s Uglies and the Inhumanity of Culture.” StoryTelling: A Critical Journal of Popular Narrative. Winter.

Salter, A. (2011). “Virtually Yours: Desire and Fulfillment in Virtual Worlds.” The Journal of Popular Culture, 44: 1120–1137. doi: 10.1111/j.1540-5931.2011.00891.x

Salter, A. (2011). “Closed Minds: Tamora Pierce’s Teenagers and the Problem of Desire.Supernatural Youth. Ed. J. Battis. Lexington Press.

Walsh, G., Brown, Q., & Druin, A. (2011). Social Networking as a Vehicle to Foster Cross-Cultural Awareness. In Proceedings of the 10th International Conference on Interaction Design and Children.

Xiangming, M., Dimitroff, A., Jordan, J., & Burclaff, N. (2011). A survey and empirical study of virtual reference service in academic libraries. Journal Of Academic Librarianship, 37(2), 120-129.


Johnson, C. R., Arendall, T., Shochet, M. & Duncan, A. (2010) “Integrating a For-Credit Information Literacy Course into a Learning Community.” In C. Hollister Best Practices for Credit- Bearing Information Literacy Courses. Chicago: Association of College and Research Libraries.

Oldenburg, A. (2010). “Pieces of Jonestown.” The Jonestown Report, October 2010, Volume 12.

Salter, A. (2010). “Adventurers turned Tale-Tellers: The Emergence of an On-line Folk Art Community.” Rhizomes. Winter Special Issue: Hives, Tribes, Assemblages: New Collectivities. <http://rhizomes.net>

Walsh, G. (2010). Developing DisCo: A distributed co-design, on-line tool. HCIL Tech Report

Walsh, G., Druin, A., Guha, M., Foss, B., Golub, E., Hatley, L., Bonsignore, B. and Franckel, S. (2010). Layered Elaboration: A New Technique for Co-Design with Children. In Proceedings of the CHI 2010 (Atlanta, Georgia, 2010).

Walsh, G. and Golbeck, J. (2010). Curator: A Game with a Purpose for Collection Recommendation. In Proceedings of the CHI 2010 (Atlanta, Georgia, 2010).


Johnson, C. R. (2009) Citation Station Deluxe. In Sittler R.L and Cook, D (Eds.), The library instruction cookbook (pp.64-65). Chicago: Association of College and Research Libraries.

Oldenburg, A. (2009) “The Mischief of Created Things.” NMC Media-N: Foreignness and Translation in New Media.

Salter, A. (2009). “Once More a Kingly Quest.” Journal of Transformative Works and Cultures. Special Issue: Games. <http://journal.transformativeworks.org/>

Walsh, G. (2009). Wii can do it: Using co-design to create and instructional game. Works-in-progress at the 27th international conference on Human factors in computing systems 2009, Boston, MA, USA


Holman Rector, L. (2008). Comparison of Wikipedia and other encyclopedias for accuracy, breadth, and depth in historical articles. Reference Services Review, 36 (1), 7-22.


Holman Rector, L. & Aggarwal, A. (2007). A modular approach to information literacy. Information Management, 20 (3/4), 18-21.


Summers, K. “Designing web-based forms for users with lower literacy skills.” ASIS&T Proceedings, Oct 2006. Austin, TX.


Summers, K. “Reading and navigational strategies of Web users with lower literacy skills.” ASIS&T Proceedings, Oct 2005. Charlotte, NC.

Clear Health Communication on the Web: Making Medical Content Accessible to Lower-Literacy Users. Usability Professionals Association Proceedings, June 2005. Montreal, Canada.


Summers, K, & Summers, M. “Making the Web Friendlier for Lower-Literacy Users.” Intercom June (2004): 19-21.

Summers, K., Summers, M. Creating Websites That Work. Kathryn Summers, Michael Summers. New York: Houghton-Mifflin, 2004.


Summers, K. Contextual Inquiry into Children’s Reading Working with Children as Research Partners. Usability Professionals Association Proceedings, June 2003. Scottsdale, AZ.

Libraries in Computers: Working with Children as Research and Design Partners. Computers in Libraries Proceedings, March 2003, Washington, D.C.


Summers, K., Summers, M. Identifying Web Site Requirements. Intercom June (2001): 6-13.


Holman, L. (2000). A comparison of computer-assisted instruction and classroom bibliographic instruction. Reference & User Services Quarterly, 40 (1), 53-60.