Course Syllabus

Revised March 5

Perkins is Todd Perkins, ActionScript 3.0 for Adobe Flash CS3 Professional; Bogost is Ian Bogost, Persuasive Games; Maeda is Jon Maeda, Maeda@Media. All are required texts for this class.


March 10

Demo: Multi-shot Invader game (using document class)
Demo: Montage machine (image loading, alpha settings, Timer)


March 17

SPRING BREAK - NO MEETING
Prepare Lab 2 for submission next week


March 24

LAB 3: Image browser
READ: Perkins, chapter 12
Lab 2 due


March 31

Demo: Animated and draggable masks
Demo: Sound
READ: Perkins, chapter 12
DISCUSS: Bogost, chapters 7 and 8


April 7

Demo: Proximity effects
Demo: Scenery scrolling
DISCUSS: Bogost, chapter 9


April 14

LAB 4: Noisy Room
Lab 3 due


April 21

Visit orisinal.com (in class)
Analyze "Cats" game (in class)
READ: Perkins, chapter 10
DISCUSS: Bogost, chapter 10


April 28

Demo: "Cats" emulation ("Katspiel")
DISCUSS: Maeda, chapters 1-4
Game Analysis due
Final Project Proposal due


May 5

Demo: Scripted drawing
Final Project clinic
DISCUSS: Maeda, chapters 10-12


May 19

Final Project due: no extensions. Petition for Incomplete grade if you cannot make this deadline.


Further updates to this syllabus are unlikely, but still possible; check regularly.


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Last updated: 06/24/08 16:26:20
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