Course Syllabus
Revised March 5
Perkins is Todd Perkins, ActionScript 3.0 for Adobe Flash CS3 Professional; Bogost is Ian Bogost, Persuasive Games; Maeda is Jon Maeda, Maeda@Media. All are required texts for this class.
March 10
Demo: Multi-shot Invader game (using document class)
Demo: Montage machine (image loading, alpha settings, Timer)
March 17
SPRING BREAK - NO MEETING
Prepare Lab 2 for submission next week
March 24
LAB 3: Image browser
READ: Perkins, chapter 12
Lab 2 due
March 31
Demo: Animated and draggable masks
Demo: Sound
READ: Perkins, chapter 12
DISCUSS: Bogost, chapters 7 and 8
April 7
Demo: Proximity effects
Demo: Scenery scrolling
DISCUSS: Bogost, chapter 9
April 14
LAB 4: Noisy Room
Lab 3 due
April 21
Visit
orisinal.com (in class)
Analyze "Cats" game (in class)
READ: Perkins, chapter 10
DISCUSS: Bogost, chapter 10
April 28
Demo: "Cats" emulation ("Katspiel")
DISCUSS: Maeda, chapters 1-4
Game Analysis due
Final Project Proposal due
May 5
Demo: Scripted drawing
Final Project clinic
DISCUSS: Maeda, chapters 10-12
May 19
Final Project due: no extensions. Petition for Incomplete grade if you cannot make this deadline.
Further updates to this syllabus are unlikely, but still possible; check regularly.
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