Game Analysis Assignment

Due May 19.

Not all of codework involves working directly with code. You also need to know how to think about code structures in ordinary language -- an informal version of the conceptual language programmers call pseudo-code.

I. Assignment

For this assignment, go to Ferry Halim's Flash game site, www.orisinal.com. Look at the game called "Cats." Spend a while playing it. (Or try not to...)

Write a functional summary of this game, concentrating on its visible features, its transactions or behaviors, and any aspects of its invisible structure, or information architecture, that seem important. Assume that you are writing this document as the first step in an attempt to imitate or reverse-engineer the game.

As illustration, here's a quick analysis of the much simpler "Apple Season" game, which we have imitated already:

Specifications

Write as much as you need, but no more than four or five double-spaced pages. Name your document yourLastName_Analysis, filling in your last name. Save your document either in MS-Word format (.doc or .docx), as PDF, or as simple text (.txt).

Upload your document to the Analysis folder within your personal directory on student-iat.

You do not need to write any code for this assignment.



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Last updated: 06/24/08 16:26:20
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