This page lists several projects submitted in response to the four major assignments in the course.
Any process of selection leaves stories untold. The projects represented here are notable for their conceptual strength, Flash technique, and aesthetics. They also reflect a range of responses to the assignments and may be useful as examples to future classes.
Assignment 2: Banners
This assignment required students to create a banner advertisement that does its best to motivate the user to click for further information.
Assignment 3: Beyond the Virtual Fishtank
This assignment required students to create a cycling, randomized animation, building on the example of a "virtual fishtank" or simple animated screensaver. Objects in the animation travel across the screen, reappearing at one boundary after exiting the one opposite and interacting in some notable way when they intersect other objects.
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Yoram Chisik:
Pulsating Peg People of Pago-Pago
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Dedree Drees:
Leaf Chaos
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Alex Love:
Time flies
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Doug McNamara:
Spherialism
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Shannon Tucker:
Silkworms
Assignment 4: Fun and Games
This assignment asked students to develop a simple game using ActionScript. There had to be animation, an objective, user control of action, a score, and increasing levels of difficulty. In addition, the game had to be suitable for display on a handheld (PocketPC) device.
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Alysen Espersen:
Herding game
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Geoff Hummer:
Space food
- Faye Levine:
Bunchupu
- Alex Love:
Mouse maze
- Randy Souza:
Trugger
- Shannon Tucker: Sky pirates
Assignment 5: Final Project
For the final assignment, students could invent practical tests of theoretical propositions encountered in the course, experiment with interface and design, or develop major pieces for their portfolios.
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Arnold Blumberg:
"The Echo of Recorded Memory"
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Alysen Espersen: Image catalogue utility (Flash/PHP)
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Faye Levine: Der Tzadik: a cybertext fiction
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Ning Li: Virtual museum tour
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Randy Souza: Image catalogue utility (Flash)
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Shannon Tucker: Virtual walk-through
