COSC.497.001, Spring 2005
C++ For Game Developers
Yoram Chisik  

Week 4
The elements of choice and control


--- Class Links ---
Course Syllabus

--- Example Files ---
forkInTheRoad.cpp


Assignment:

Assignment 2

Reading:

Chapter 2 in Begining C++ Game Programming

Montfort, Nick.
"Interactive Fiction as 'Story,' 'Game,' 'Storygame,' 'Novel,' 'World,' 'Literature,' 'Puzzle,' 'Problem,' 'Riddle,' and 'Machine'"
in Wardrip-Fruin, Noah and Harrigan, Pat (Eds).
First Person: New Media as Story, Performance, and Game
MIT Press. 2004, pp. 310-317
Online version

Montfort, Nick and Moulthrop, Stuart.
Face It, Tiger, You Just Hit the Jackpot: Reading and Playing Cadre's Varicella
Fineart Forum 17:8, 2003.

Further Reading:

Fowler , Martin.
UML Distilled, Third Edition
Addison-Wesley. 2004.

Montfort , Nick.
Twisty Little Passages
MIT Press. 2003.

Links:

Inform - An interactive fiction development system

Cooking for engineers

OMG UML resource page

Argo UML

Loads of info on random number research

HotBits - Random numbers generated by radioactive decay

random.org - The web based random number service

Lava lamp random number generator

Updated 2/15/05