Maestri's Fish, Part 4: Mouth

These steps are extracted from Maestri's video, "Modeling with Edit Poly 4."

1. Select the fish mesh. Switch to Face sub-object mode.

2. Select the three faces across the front part of the fish. Hit the Extrude button in the Editable Poly rollout. Extrude -0.6 to create a concave mouth.

3. With the same faces selected, hit the Bevel button on the Editable Poly rollout, beveling -6.5 with Outline set to 1. This creates the mouth cavity.


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