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Assignment 4 results Maestri on Bones Last things Assignment 3 results Final project Revised syllabus Assignment 4 Unwrap UVW UVW texturing Multi-Sub-Object Materials Assignment 2 results Maestri: Maps Maestri: Material Editor Fish, part 1 Fish, part 2 Fish, part 3 Fish, part 4 Assignment 3 Maestri's anchor Assignment 1 results Lathe modeling Assignment 2 Open lab hours Assignment 1 Maestri movies Initial syllabus Course overview |
Maestri's Fish, Part 4: MouthThese steps are extracted from Maestri's video, "Modeling with Edit Poly 4." 1. Select the fish mesh. Switch to Face sub-object mode. 2. Select the three faces across the front part of the fish. Hit the Extrude button in the Editable Poly rollout. Extrude -0.6 to create a concave mouth. 3. With the same faces selected, hit the Bevel button on the Editable Poly rollout, beveling -6.5 with Outline set to 1. This creates the mouth cavity. |
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