Contents of Maestri CD-ROMs

Disk 1

Introduction to 3ds Max 6
1 The interface
2 Customizing
3 Opening a scene
4 Viewports
5 Selecting
6 Transformations
7 Quad menu
8 Duplicating objects
9 Organizing objects
10 Layers
Creating Objects
11 Creating objects
12 Modify panel
13 Sub-object modification
14 Modifiers
Modeling with Curves
15 Creating curves
16 Creating text
17 Editing splines
18 Lathe
19 Extrude
20 Using loft
Polygonal Modeling
21 Polygonal basics
22 Edit mesh
23 Subdivision surfaces
24 Modeling with Edit Mesh
25 Compound objects
26 Editable Poly
27 Modeling with editable poly, 1
28 Drawings on planes
29 Modeling with editable poly, 2
30 Modeling with editable poly, 3
31 Modeling with editable poly, 4
32 Hierarchies

Disk 2

Texturing/Mapping
33 Material editor
34 Maps
35 Image maps
36 Sub-object mapping
37 Texturing an object
38 Unwrap UVW
Animation
39 Animation basics
40 Curve editor
41 Controllers
42 Dope sheet
43 Motion panel
44 Rigging bones
45 Morpher
46 Animating
Lighting/Final Rendering
47 Render basics
48 Lighting
49 Cameras
50 Active shade
51 Environment
52 Final rendering

University of Baltimore Logo

Copyright © 2004 School of Information Arts and Technologies