Applied Simulation
Today is our last day so we'll wrap up the semester. I'll collect the Cell Phone papers, then I'll have just a few final words and take a few closing comments. Then you're done! Topics
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Yet another brief day as all we have to do is see Luke's presentation from last week. Topics:
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Today is a very brief day to let you start your Thanksgiving a bit early. Topics:
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I don't think it's possible for the day to get any simpler. Topics:
Scavenger Hunt:
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Today we tackle the issues surrounding the second half of your "final" project. ...among other things...
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No Class in the classroom today. Please take this time to work on your Software Simulation Instructional Design packet. They're due next Thursday!
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Three Real Life Sims: Bobby, Alex, & Brian Topics:
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Oct 2, 2007 No SL Presentations today. Topics:
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Sep 27, 2007 Two Real Life Sim presentations. Bobby & Jesse Topic: Homework:
We begin by checking out the "bling" and see what you've come up with. Then we'll have a Second Life Sim presentation by Brian. After that, we'll visit another couple of locations that I have found.
Scavenger Hunt : A pet of some sort. We'll meet at the Beach House and show them off.
Real Life Simulation Presentation by: Bobby Topics: Homework:
Second Life Sim: Mike Other places by Damian Homework
Real Life Sim: Jerilyn Topics:
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Today we meet in Second Life at 11am.
Here are the topics we will be covering today:
Homework
Sep 4, 2007 Today we meet in Second Life at 11am.
Today we meet in the classroom lab.
Today we meet in Second Life. Homework:
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APPLIED SIMULATION -Ventrilo Information-
(From BBC News online: http://news.bbc.co.uk/2/hi/technology/6054352.stm) Online World to Get News Bureau Reuters has opened a virtual news agency in the Second Life online world. The bureau will be staffed by Reuters media correspondent Adam Pasick who will report on the lives and business dealings of Second Life's residents. An avatar resembling Mr Pasick, called Adam Reuters in the game, has been created to act as a virtual reporter in the world for the news agency. Second Life has almost one million members and 400,000 of those are regular visitors to the online world. Making headlines While many online virtual worlds are games that encourage users to live out a fantasy existence as a warrior or wizard, Second Life is intended to be a more playful version of the real world. Second Lifers can alter their appearance to look like animals or robots and buy outlandish homes, such as giant shoes, to live in. The virtual world has been in the news a lot recently as real world firms establish in-game presences. Car maker Toyota is planning to offer a virtual version of its Scion xB van to Second Lifers. BBC Radio One has rented an island in the game that will be used to stage concerts. Mr Pasick said he would act like any other correspondent and chase up news stories in Second Life. "As strange as it might seem, it's not that different from being a reporter in the real world," he said. "Once you get used to it - it becomes very much like the job I have been doing for years." He is also planning to explore issues that the growth of online worlds have exposed, such as the intersection between real and virtual economies. The currency in Second Life, known as Linden dollars, can be swapped for real money and many regular players make a significant income from their game transactions. On an average day the Second Life economy involves the turnover of goods and services worth more than 400,000 dollars. News stories will be filed to a blog and to a portable device that Reuters will make available to Second Life avatars so they can stay up to date with the latest virtual and real world news. Reuters Second Life News Site (Link)
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