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Dec 6, 2007

Today is our last day so we'll wrap up the semester. I'll collect the Cell Phone papers, then I'll have just a few final words and take a few closing comments.

Then you're done!

Topics

  • None!

Homework

  • None! Yer outta here!
  • Get ready for the finals in your other classes.

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Dec 4, 2007

Topics:

  • Once more we try to see Luke present his Second Life Sim.
  • I found my old Sims on a Cell Phone Paper.

Homework:

  • None. We be done in Second Life! (For real this time!)

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Nov 29, 2007

Topics:

Homework:

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Nov 27, 2007

Yet another brief day as all we have to do is see Luke's presentation from last week.

Topics:

  • Luke presents his Second Life Sim

Homework:

  • None. We be done in Second Life!

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Nov 20, 2007

Today is a very brief day to let you start your Thanksgiving a bit early.

Topics:

  • I collect any holiday decorations that you've found to donate!
  • Luke presents his Second Life Sim

Homework:

  • Have a good Thanksgiving! See you in SL next week.

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Nov 15, 2007

Topics

Homework

  • Are you kidding? Next week is Thanksgiving Thursday!

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Nov 13, 2007

I don't think it's possible for the day to get any simpler.

Topics:

  • Did we have any scavenger hunt items to show off? If so, we'll look at them.
  • Second Life Sim presentation by Jerilyn

Scavenger Hunt:

  • Holiday decorations that you can transfer to me so I can decorate!

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Nov 08, 2007

Topics:

  • Software Simulation Show-Off!
    • Get there early and get things installed and working.

Homework:

  • None. Take a breath.

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Nov 06, 2007

Topics:

Homework:

  • Finish up the Software Sim.
  • Get to class early on Thurs to get things installed, tested, and running!

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Nov 01, 2007

Topics:

Homework:

  • None. Next week we see those software sim packages! Be here early and get things installed!

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Oct 30, 2007

Topics:

  • Today we look at the things your Halloween costumes.
  • Then we have Second Life Sim tours by: Cliff
  • And that's it for the day because I know you're working feverishly on your Software Simulation programming.

Homework:

  • Scavenger Hunt: Robots!

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Oct 25, 2007

Today we tackle the issues surrounding the second half of your "final" project. ...among other things...

Homework

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Oct 23, 2007

Topics:

  • Today we look at the things you made with the building tools.
  • Then we have Second Life Sim tours by: Ricky
  • A possible location of my own...if I find something.

Homework:

  • Scavenger Hunt: Halloween Costume!

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Oct 18, 2007

No Class in the classroom today.

Please take this time to work on your Software Simulation Instructional Design packet. They're due next Thursday!

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Oct 16, 2007

Topics:

  • Show off your scavenger hunt items! Wings, I believe!
  • Second Life Sim Presentations by Heather & Bobby

Homework:

  • Scavenger Hunt: Make Something!

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Oct 11, 2007

Topics:

  • Oddware Presentations by Luke and Jesse
  • Software Simulations
    • Client Viewpoint
    • Instructional Designer

Homework:

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Oct 9, 2007

Topics:

  • Show off your scavenger hunt items!
  • Second Life Sim Presentations by Heather & Stephen

Homework:

  • Scavenger Hunt: Wings!

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Oct 4, 2007

Three Real Life Sims: Bobby, Alex, & Brian

Topics:

  • Oddware Presentations.

Homework:

  • No Homework. Take a rest.
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    Oct 2, 2007

No SL Presentations today.

Topics:

  • Meet with Circe.

Homework:

  • No Homework. Oddware presentations on Thursday.
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    Sep 27, 2007

Two Real Life Sim presentations. Bobby & Jesse

Topic:

Homework:

  • None. Oddware due next week.

 

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Sep 25, 2007

We begin by checking out the "bling" and see what you've come up with.

Then we'll have a Second Life Sim presentation by Brian.

After that, we'll visit another couple of locations that I have found.

  • The Crooked House
  • Virtual Hallucinations
  • Myst Online

Scavenger Hunt : A pet of some sort. We'll meet at the Beach House and show them off.

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Sep 20, 2007

Real Life Simulation Presentation by: Bobby

Topics:

Homework:

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Sep 18, 2007

Second Life Sim: Mike

Other places by Damian

Homework

  • Optional: Jewelry with "bling."

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Sep 13, 2007

Real Life Sim: Jerilyn

Topics:

Homework

 

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Sep 11, 2007

Today we meet in Second Life at 11am.
Jesse will be presenting his first Second Life simulation.


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Sep 6, 2007

Here are the topics we will be covering today:

Homework

  • No Homework
  • Optional: New Avatar Hair in Second Life
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Sep 4, 2007

Today we meet in Second Life at 11am.
Josh will be presenting our first Second Life simulation!

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Aug 30, 2007

Today we meet in the classroom lab.


Aug 28, 2007

Today we meet in Second Life.
Regular class time: 11am.
Run Ventrilo and log in to the server.
(Get the server / port info from the blue panel.)
Log into Second Life and I'll send you a teleport
to our location.

Homework:
(Read the Class Requirements for fuller details.)

 

 

 

APPLIED SIMULATION     
COSC330.SG1     
Fall 2007     

-Ventrilo Information-     
Server: 69.12.74.141     
Port: 4143     


BlueDivider

(From Techshout.com: http://www.techshout.com/internet/2007/26/virtual-world-second-life-mirrors-real-life-terrorist-attacks-by-slla/)

These days so many companies are entering the virtual world of Second Life as a newer and more efficient means of advertising. However, now, people who are controlling animated avatars of a self-proclaimed Second Life Liberation Army (SLLA) have set off computer-code versions of atomic bombs at virtual world stores over the past six months.

SLLA Logo

Avatars on Second Life are the animated figures that are resident’s proxies in the virtual world of Second Life created by Linden Systems.

The SLLA also have their very own manifesto, and claims to be an “in-world military wing of a national liberation movement” devoted to replacing the rule of Second Life creator Linden Labs with a democracy representing the nearly four million residents.

The virtual bomb blasts in Second Life explode into white hazy balls, that blot out portions of a screen and also batter avatars that are situated nearby. The disruptions caused are brief in nature and do not really cause lasting damage in the virtual world of Second Life.

Here is what SLLA said in a message on its website which is located at http://secondlla.googlepages.com, “As Linden Labs is functioning as an authoritarian government the only appropriate response is to fight. When the SLLA succeeds in its aims it will disband and hand power back to the political wing of the movement.”

According to San Francisco-based Linden Labs, creative dissent is welcomed in Second Life, as long as it doesn’t interfere with the ability of other residents to enjoy the virtual world.

Second Life has also stopped charging a tax on items created by residents soon after avatars that were created in the images of American revolutionaries recreated the Boston Tea Party in the virtual world around three years ago.

Ever since then, website users who were skilled at manipulating computer codes have engineered nothing but misbehavior that included a “push gun” that blasted other avatars back when fired.

According to Linden marketing director Catherine Smith said, “We do the utmost to ensure the protection of creative expression, within certain bounds. Ultimately, instances in which residents engage in simulated violence will have to be taken on a case-by-case basis.”

Basically residents of Second Life are given free rein, as long as they don’t harass or interfere with other avatars by engaging in “griefing”, an action that refers to the act of harassing others in-world.

Linden Systems has viewed the SLLA bombings as “mock terrorism” that has been done in fun to trigger off a debate about the in-world power structure. Catharine Smith says, “We believe recent events involving SLLA protest lack malicious intent. Resident reactions to such attacks have been decidedly tongue-in-cheek.”

Besides, the SLLA web site has also demanded that Linden Systems give the residents of Second Life residents “basic rights” by going public and allowing each avatar to buy a share of stock at a set price.

Smith has also said on behalf of Linden Systems that it will hand out temporary banishment or other penalties along the same lines as outlined in the Second Life’s written terms of service, if and only if residents are in a position where they are being constantly harassed by the SLLA.