Applied Simulation
Main Menu

Camera
Second Life
Class Photo

Presentation Schedule

Oddware Assignments

Divider
Dec 6, 2007

Today is our last day so we'll wrap up the semester. I'll collect the Cell Phone papers, then I'll have just a few final words and take a few closing comments.

Then you're done!

Topics

  • None!

Homework

  • None! Yer outta here!
  • Get ready for the finals in your other classes.

Divider
Dec 4, 2007

Topics:

  • Once more we try to see Luke present his Second Life Sim.
  • I found my old Sims on a Cell Phone Paper.

Homework:

  • None. We be done in Second Life! (For real this time!)

Divider
Nov 29, 2007

Topics:

Homework:

Divider
Nov 27, 2007

Yet another brief day as all we have to do is see Luke's presentation from last week.

Topics:

  • Luke presents his Second Life Sim

Homework:

  • None. We be done in Second Life!

Divider
Nov 20, 2007

Today is a very brief day to let you start your Thanksgiving a bit early.

Topics:

  • I collect any holiday decorations that you've found to donate!
  • Luke presents his Second Life Sim

Homework:

  • Have a good Thanksgiving! See you in SL next week.

Divider
Nov 15, 2007

Topics

Homework

  • Are you kidding? Next week is Thanksgiving Thursday!

Divider
Nov 13, 2007

I don't think it's possible for the day to get any simpler.

Topics:

  • Did we have any scavenger hunt items to show off? If so, we'll look at them.
  • Second Life Sim presentation by Jerilyn

Scavenger Hunt:

  • Holiday decorations that you can transfer to me so I can decorate!

Divider
Nov 08, 2007

Topics:

  • Software Simulation Show-Off!
    • Get there early and get things installed and working.

Homework:

  • None. Take a breath.

Divider
Nov 06, 2007

Topics:

Homework:

  • Finish up the Software Sim.
  • Get to class early on Thurs to get things installed, tested, and running!

Divider
Nov 01, 2007

Topics:

Homework:

  • None. Next week we see those software sim packages! Be here early and get things installed!

Divider
Oct 30, 2007

Topics:

  • Today we look at the things your Halloween costumes.
  • Then we have Second Life Sim tours by: Cliff
  • And that's it for the day because I know you're working feverishly on your Software Simulation programming.

Homework:

  • Scavenger Hunt: Robots!

Divider
Oct 25, 2007

Today we tackle the issues surrounding the second half of your "final" project. ...among other things...

Homework

Divider
Oct 23, 2007

Topics:

  • Today we look at the things you made with the building tools.
  • Then we have Second Life Sim tours by: Ricky
  • A possible location of my own...if I find something.

Homework:

  • Scavenger Hunt: Halloween Costume!

Divider
Oct 18, 2007

No Class in the classroom today.

Please take this time to work on your Software Simulation Instructional Design packet. They're due next Thursday!

Divider
Oct 16, 2007

Topics:

  • Show off your scavenger hunt items! Wings, I believe!
  • Second Life Sim Presentations by Heather & Bobby

Homework:

  • Scavenger Hunt: Make Something!

Divider
Oct 11, 2007

Topics:

  • Oddware Presentations by Luke and Jesse
  • Software Simulations
    • Client Viewpoint
    • Instructional Designer

Homework:

Divider
Oct 9, 2007

Topics:

  • Show off your scavenger hunt items!
  • Second Life Sim Presentations by Heather & Stephen

Homework:

  • Scavenger Hunt: Wings!

Divider
Oct 4, 2007

Three Real Life Sims: Bobby, Alex, & Brian

Topics:

  • Oddware Presentations.

Homework:

  • No Homework. Take a rest.
    Divider
    Oct 2, 2007

No SL Presentations today.

Topics:

  • Meet with Circe.

Homework:

  • No Homework. Oddware presentations on Thursday.
    Divider
    Sep 27, 2007

Two Real Life Sim presentations. Bobby & Jesse

Topic:

Homework:

  • None. Oddware due next week.

 

Divider
Sep 25, 2007

We begin by checking out the "bling" and see what you've come up with.

Then we'll have a Second Life Sim presentation by Brian.

After that, we'll visit another couple of locations that I have found.

  • The Crooked House
  • Virtual Hallucinations
  • Myst Online

Scavenger Hunt : A pet of some sort. We'll meet at the Beach House and show them off.

Divider
Sep 20, 2007

Real Life Simulation Presentation by: Bobby

Topics:

Homework:

Divider
Sep 18, 2007

Second Life Sim: Mike

Other places by Damian

Homework

  • Optional: Jewelry with "bling."

Divider
Sep 13, 2007

Real Life Sim: Jerilyn

Topics:

Homework

 

Divider
Sep 11, 2007

Today we meet in Second Life at 11am.
Jesse will be presenting his first Second Life simulation.


Divider
Sep 6, 2007

Here are the topics we will be covering today:

Homework

  • No Homework
  • Optional: New Avatar Hair in Second Life
Divider
Sep 4, 2007

Today we meet in Second Life at 11am.
Josh will be presenting our first Second Life simulation!

Divider
Aug 30, 2007

Today we meet in the classroom lab.


Aug 28, 2007

Today we meet in Second Life.
Regular class time: 11am.
Run Ventrilo and log in to the server.
(Get the server / port info from the blue panel.)
Log into Second Life and I'll send you a teleport
to our location.

Homework:
(Read the Class Requirements for fuller details.)

 

 

 

APPLIED SIMULATION     
COSC330.SG1     
Fall 2007     

-Ventrilo Information-     
Server: 69.12.74.141     
Port: 4143     


Whaddya mean by "no computers"?

Chris Clark, a corporate trainer of much reknown, taught this class a few years ago. He gave many great examples of training and simulations that did not require the use of a computer. In one example, a large corporation was having a team-building / employee mixer function. He was tasked with finding a way to get the attendees to interact as well to lay the foundation for team building. His solution used a large stack of index cards.

As I recall (and I could be misremembering or embellishing) several "projects" were created and listed on the board. Each person blindly chose a card and wrote his/her name on the front of the card for people to see. (Part 1 of the mixer aspect.) On the back of the card was listed the person's job/skill set, and expected salary, but no one was allowed to see that data.

Now each person had to decided which job or jobs he'd like to be part of. His goals were (1) to get hired at least (2) to get hired working on the project he desired, and (3) to get his full pay from the project.

A few people had "hiring manager" cards. On the back of that card was listed one of the projects, what job types he'd need to hire, and the budget he had for paying the folks he'd hire.

Now the game began in earnest. As you can imagine, a great deal of interaction took place as the managers tried to fill their teams but stay in budget, while the job-seekers tried to get the best position they could.

Other Platforms

Last session, when we "thought about" simulations, we actually looked at a couple of non-computerized (or largely non-computerized) training platforms. Rescusi-Anne is the mouth-to-mouth trainer, and the Driver's Education cars simulated a car for new drivers.

When I was growing up and trying to learn to play the piano (failed prospect). I didn't have a piano, but I did acquire a piece of cardboard that was marked like the keys on a keyboard. Keys were marked with A, B, C, D etc., An accompanying pamphlet taught chords and so forth. The idea was that the learner could practice his fingering without needing an actual piano.

Paper Piano

There was once upon a time (a probably still is) a big, glass ball painted black except for seemingly haphard dots that were clear. Inside the ball was a lightbulb. When placed in a darkened room and turned on, the light projected through the holes and onto the walls and ceiling of the room. Instant star chart. Something like this:

Planetarium

Some electronics companies use "Heath Kits" to train new employees. A heath kit is a circuit board in which the learner can experiment with wiring, soldering, and creating circuits.

HeathKit

Infant "busy-boards" or "activity centers" are the colorful plastic, playpen walls that help babies develop their manual dexterity. They learn to spin dials, slide gadgets, push buttons, tie shoelaces, and other such developmental skills...all while safely enclosed in their playpens.

Activity Center

Your Turn

Now, let's look at these skillsets / jobs and try to dream up non-computerized ways of training folks to perform them. Some are probably pretty easy to think of because they already exist. Others might require more thinking.

  • Blackjack Dealer
  • Surgeon
  • Flight Attendant
  • Wine Steward
  • Cobbler
  • Magician
  • Zamboni Operator

A Sigh of Relief

Next Page - Using the computer!