Applied Simulation
Today is our last day so we'll wrap up the semester. I'll collect the Cell Phone papers, then I'll have just a few final words and take a few closing comments. Then you're done! Topics
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Yet another brief day as all we have to do is see Luke's presentation from last week. Topics:
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Today is a very brief day to let you start your Thanksgiving a bit early. Topics:
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I don't think it's possible for the day to get any simpler. Topics:
Scavenger Hunt:
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Today we tackle the issues surrounding the second half of your "final" project. ...among other things...
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No Class in the classroom today. Please take this time to work on your Software Simulation Instructional Design packet. They're due next Thursday!
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Three Real Life Sims: Bobby, Alex, & Brian Topics:
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Oct 2, 2007 No SL Presentations today. Topics:
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Sep 27, 2007 Two Real Life Sim presentations. Bobby & Jesse Topic: Homework:
We begin by checking out the "bling" and see what you've come up with. Then we'll have a Second Life Sim presentation by Brian. After that, we'll visit another couple of locations that I have found.
Scavenger Hunt : A pet of some sort. We'll meet at the Beach House and show them off.
Real Life Simulation Presentation by: Bobby Topics: Homework:
Second Life Sim: Mike Other places by Damian Homework
Real Life Sim: Jerilyn Topics:
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Today we meet in Second Life at 11am.
Here are the topics we will be covering today:
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Sep 4, 2007 Today we meet in Second Life at 11am.
Today we meet in the classroom lab.
Today we meet in Second Life. Homework:
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APPLIED SIMULATION -Ventrilo Information- Assignments and Deadlines
We will have assignments and projects. Due to the way class attendance is split up, it is vital that you do not slack off. If you don't do your work, you will likely be inconveniencing the entire class. So...here's the scoop: As you know, we alternate weeks between meeting in class and meeting in Second Life. Class meets in Second Life at the same time as it would were we in class. (Yes, you can be marked late for being, um, "virtually" late.) Semester-Wide Project Our first project stretches out over the entire semester. Each of you will be tasked with finding 2 simulations to present to the class. One will be "real world" sims, and the other will be a "Second Life" sim. You will then be assigned a date on which you will present your sim to the class. In order to keep it fun, random, and challenging, we'll use the Great Student Randomalizer to sort everything out. Here's the hitch: No repeats of material! If Student A gives a presentation on "Carbon Paper and Hot Wax" and that's what you had your eyes on, you've got to come up with something different! So if you go early, you've got a bit of free rein...but no time! If you go later, you've got more time to search, but have to make sure you don't repeat. The exception will be if we end up with more than one presentation per night and a collision happens. Of course, particularly crafty students might come up with a way to avoid such a situation. Why, they might all get together and work out some sort of topic distribution list... Since each type of session occurs every other week, the worst case scenario is that you'll still have two weeks to find something new. Normal Projects The other, more normal projects will be assigned during the times when we meet in class. These assignments will typically be due in two weeks during in-class sessions. Hopefully that'll be two weeks to work on them, not two weeks to procrastinate then try to slap something together while on the road to the classroom. These projects are not huge. They are not killers. Because you only have two weeks to put them together, I'm not going to make you adhere to MLA-formatted papers, and so forth. But that should not be used as an excuse to do slipshod work. (Remember, I am wielding the red pen.) The Final Project As mentioned, the final project actually occurs long before the end of the semester. And it's broken into two parts. The first part is assigned around Week 8 and collected on Week 10. The second half is assigned at Week 10 and collected on Week 12. Please, please, please note:
The second half of this "final" project does require some form of authoring. Flash is the preferred platform, of course. You really only need a very, very basic knowledge to get your project to work. If you are petrified of Flash, but know some other platform (such as Director, Toolbook, PowerPoint) you can use that instead.
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