Thursdays,
2:00-3:20 pm and 8:15-9:40 pm
USG: III-2215
UB: Academic Center 219
and Supplemented on WebTycho
University of Baltimore
Instructor:
Kathleen Harmeyer
USG: III-3147
UB: AC 213 E, 410 837-5473
kharmeyer@ubalt.edu
iat.ubalt.edu/harmeyer
MSN IM: kmharmeyer@aol.com
Office Hour:
UB: Tuesdays, noon-2:00 pm
and Thursdays, 6:00- 8:00 pm
USG: Thursdays, 1:00-2:00 pm
and by appointment
Overview:
Course Web site: http://iat.ubalt.edu/courses
This course introduces the concepts of play design
and systematic software testing to students of interactive simulation
and computer gaming. Students learn basic principles of interface and
software construction and apply them to practical problems of game evaluation,
in the process learning principles that underlie good interaction and
play design. Homework includes play sessions with computer games, accompanied
by copious and detailed documentation. Readings cover theory of interaction
design and digital entertainment.
Using the new Microsoft XNA Game Studio Express
we will study how to design a game that is both easy to use and fun
to play. Comparisons between classical usability for utility software
and play testing for computer games will inform our development of user
testing documents, usability testing episodes, and documentation for
creative, engaging game play.
Materials for course:
XNA |
XNA Game Studio Express |
|
Text: Professional XNA Game Programming: For Xbox 360 and Windows. Author:Benjamin Nitschke. ISBN-10: 0470126779
|
Weekly topics:
- 10/30 - Introduction to concepts of usability
- 9/6 - Standards and heuristics
- 9/13 - Usability for games, Unreal TournamentTM
analysis
- 9/20 - Usability testing and playtesting
- 9/27 - Usability metrics and test design
- 10/4 - Introduction to XNA
- 10/11 - Midterm Exam
- 10/18 - Designing for usability
- 10/25 - Serious games
- 11/1 - Games for special populations
- 11/8 - Case studies
- 11/15 - Usability testing procedures and
reports
11/22 -- Thanksgiving Break --
- 11/29 - User testing for student games
- 12/6 - Presentations of student games and
test results documents
- 12/13 - Presentations of student games and
test results documents (if required)
Deliverables: Grading will consider the following effort
- XNA Game - 30%
- Usability report - 30%
- Midterm exam - 30%
- Assignments and class participation - 10%
Expectations: All personal noise emitting electronic devices
are unwelcome in this class. Should you have a specific reason why you
are awaiting an important call such as imminent offspring delivery,
please advise instructor in advance of class.
Students are expected to conduct themselves with
the civility, honesty, effort and attendance commensurate with upper
division standing of a student at a university. For more expansion on
this topic consult the UB student
handbook. |