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-- Lessons-- 1-Collision Detection2-Geometry in Games 3-Trigonometry in Games 4-Vectors 5-Matrices 6-Measurement 7-Physics Engines 8-Transformations 9-Motion in 2D & 3D 10-Forces and Newton -- Support Files -- Welcome PageCourse Syllabus Instructor Bio |
This is the home page for the Topics in Computer Science course: Math & Physics of Games. Use the menu at the left to access course materials. Late Breaking News: All normal and on schedule Overview of Course: This course provides a review of academic mathematics and beginning physics with an application to computer games and simulations.
The first meeting of this class is September 2, 2009. | ||
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