Course Syllabus
SZ is Katie Salen and Eric Zimmerman, Rules of Play; PM is Austin Grossman, Postmortems from Game Developer; both are REQUIRED TEXTS for this class, available from the U.B. Bookstore.
We'll also be making our way through the 3D Platform Tutorial from Unity3D. Download the PDF here.
9/1 (Tues)
Introduction to the course
Introduction to Unity and the 3D Platformer Tutorial
9/8 (Tues)
READ: SZ chapters 1 and 2 (pp. 2-27)
Introduce Desert Island Games assignment (DIG); sign up for presentation date
Unity Tutorial pp. 5-27 (in class)
9/15 (Tues)
READ: SZ chapters 3 and 4 (pp. 30-47)
Unity Tutorial pp. 22-29 (in class)
DIG Presentations
9/22 (Tues)
READ: SZ chapters 5 and 6 (pp. 48-69); PM pp. 5-18 (System Shock)
Unity Tutorial pp. 29-42 (in class)
DIG Presentations
9/29 (Tues)
READ: SZ chapters 7 and 8 (pp. 70-91); PM pp. 19-28 (Operation Flashpoint)
Unity Tutorial pp. 43-50 (in class)
DIG Presentations
10/6 (Tues)
READ: SZ chapters 11 and 12 (pp. 118-139); PM pp. 63-74 (Age of Empires)
Unity Tutorial pp. 51-70 (in class)
DIG Presentations
10/13 (Tues)
READ: SZ chapters 13 and 14 (pp. 140-171); PM pp. 91-102 (Unreal Tournament)
Unity Tutorial pp. 71-76 (in class)
DIG Presentations
Midterm paper assignment given out
10/20 (Tues)
NO MEETING
10/27 (Tues)
READ: SZ chapter 21 (pp. 266-286); PM pp. 127-36 (Myst III)
Unity Tutorial pp. 77-84 (in class)
DIG Presentations
Midterm Paper due
Unity project proposal assignment given out
11/3 (Tues)
NO MEETING
11/10 (Tues)
READ: SZ chapters 24 and 25 (pp. 328-375); PM pp. 147-60 (Black and White)
Unity Tutorial pp. 85-97 (in class)
DIG Presentations
Unity project proposals due
11/17 (Tues)
READ: SZ chapter 26 (pp. 376-419); PM pp. 277-86 (Dark Age of Camelot)
Unity Tutorial pp. 98-110 (in class)
DIG Presentations
11/24 (Tues)
NO MEETING: Thanksgiving Holiday
12/1 (Tues)
SZ chapters 30 and 32 (pp. 514-535 and 556-569)
DIG Presentations
Work time for final projects
12/8 (Tues)
DIG Presentations
Work time for final projects
FINAL PROJECTS DUE FRIDAY, DECEMBER 19
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