C++ for Interactive Design
COSC.315.001
Fall, 2009
Tuesdays, 2:00-4:30 pm
AC 219

Welcome Page


-- Lessons --
Presentations

Assignments

Checkpoint #1

Shooter Graphics

Shooter Audio

Shooter 10/27/09

Frame Animation

3D XNA Game

-- Support Files --
Welcome Page

Course Syllabus

Instructor Bio

This is the home page for the C++ for Interactive Design course. Watch this space for late-breaking news about the course. Use the menu at the left to access course materials.

Overview of Course:

This course includes an introduction to object oriented computer programming framed in the technical aspects of game programming. It covers variables, control structures, functions, arrays, data types, classes, inheritance and polymorphisms. Students will apply these concepts to build a series of small games.

The course content has been updated to include C# and the XNA Game Studio for game development.

Texts are:
C# Book Ron Penton, Beginning C# Game Programming, Thomson, Course Technology, ISBN: 1-59200-517-9
XNA Book Chad Carter's XNA Game Studio 3.0 , Microsoft, 2008, ISBN: 978-0672330223

The first meeting of this class is September 1, 2009.
Instructor: Kathleen Austin

University of Baltimore Logo


School of Information Arts and Technologies