Information Arts & Technologies

Bachelor of Science in
Simulation and Digital Entertainment

Student Work:

Yellow Tang

Fish model by Paul Elliott, COSC410 - 3D Modeling and Animation, Fall 2004. SDE students learn a variety of modeling and texturing techniques in 3d Studio Max, then progress to rig and animate figures. Click the image for a larger view.

DM-Funtime

Unreal Tournament 2004 mod by Damian Hart, Jimmy Schmidt, Scott Joyce, and Tim Feihe, COSC324 - Usability in Game Design, Spring 2005. SDE Students learn the concepts of play design and systematic software testing, then apply these principles to create an original UT2004 mod and refine it through subsequent iterations. Click the image for a slideshow.

Food Fight

Flash game by Christine Abela, Andrea Gorden, and John Thompson. Designed by graduate students working on the NSF KidsTeam project, this game went from concept to delivery in a little over a month. It remains a regular favorite with our middle-school design partners. Undergraduate SDE students also do Flash-based game prototypes as part of their work in game theory. Click the image to play.