Usability in Game Design (to be Humans and Computers)
This course helps students understand the basis of human-computer interaction and user-centered system design as it relates to game design. We look at how the human eye and brain process visual information and how humans problem-solve.
This course also prepares students to evaluate the success of games and software applications based on studying the behavior of actual humans interacting with the game or software.
Our primary goal is to understand the implications for technology design of how humans perceive, process, and use information.
Required Texts:
Things That Make Us Smart, Donald Norman (ISBN 0201626950)Visual Thinking for Design , Colin Ware (ISBN 0123708966)
Handbook of Usability Testing, 2nd ed., Jeffrey Rubin and Dana Chisnell (ISBN 9780472185483)
Assignments:
Research paper on selected
readings topic 25%
Heuristic Evaluation 20%
Midterm 20%
Usability test and presentation 35%
Kathryn Summers
AC 114D
410-837-6202
ksummers@ubalt.edu
Office Hrs: W 3-5 pm, & by appointment