Bachelor of Science in
Simulation and Digital Entertainment (120 credits)
Program Requirements:
Lower Division Requirements
General Education – 34 credits
- English Composition (3)
- Mathematics (3)
- Oral Communication (3)
- Literature (3)
- History or Philosophy (3)
- Fine Arts (3)
- Computer Literacy (3)
- Social and Behavioral Science 1 (3)
- Social and Behavioral Science 2 (3)
- Biological and Physical Science
- Laboratory course (4)
- Non-laboratory course (3)
Major Requirements – 12 credits
| COSC 150 |
Introduction to Game Design |
COSC 155 |
Internet Technologies: Mastering the Basics |
| COSC 160 |
Graphics for Game Design |
| COSC 260 |
Introduction to 3-D Graphics |
Upper Division Requirements
Simulation and Digital Entertainment Requirements: 30 Credits
| COSC 315 |
C++ for Interactive Design |
| COSC 320 |
Game Concept and Design |
| COSC 324 |
Usability in Game Design |
| COSC 405 |
The Business of Game Development |
| COSC 407 |
Social Media and Games |
| COSC 410 |
Advanced 3-D Modeling and Animation |
| COSC 440 |
Frontiers of Game Design |
| COSC 460 |
Games, Simulations and Society |
| COSC 469 |
Game Development Project I |
| COSC 470 |
Game Development Project II |
General Education Requirements: 9 Credits
| WRIT 300/300L.SDE |
Advanced Expository Writing |
| IDIS 302 |
Ethical Issues in Business and Society |
and one of the following
| IDIS 301 |
World Cultures |
| IDIS 304 |
Arts and Ideas |
Electives –35 credits or more
Planning Your Schedule
The SDE upper division program is designed to be completed in four
semesters. Use the two-year schedule of course offerings and the suggested
two-year path to plan your path to graduation.