Information Arts & Technologies

Bachelor of Science in
Simulation and Digital Entertainment (120 credits)

Program Requirements:

Lower Division Requirements

General Education – 34 credits

  • English Composition (3)
  • Mathematics (3)
    • MATH 111 College Algebra
  • Oral Communication (3)
  • Literature (3)
  • History or Philosophy (3)
  • Fine Arts (3)
  • Computer Literacy (3)
  • Social and Behavioral Science 1 (3)
  • Social and Behavioral Science 2 (3)
  • Biological and Physical Science
    • Laboratory course (4)
    • Non-laboratory course (3)

Major Requirements – 12 credits

COSC 150 Introduction to Game Design
COSC 155 Internet Technologies: Mastering the Basics
COSC 160 Graphics for Game Design
COSC 260 Introduction to 3-D Graphics

Upper Division Requirements

Simulation and Digital Entertainment Requirements: 30 Credits

COSC 315 C++ for Interactive Design
COSC 320 Game Concept and Design
COSC 324 Usability in Game Design
COSC 405 The Business of Game Development
COSC 407 Social Media and Games
COSC 410 Advanced 3-D Modeling and Animation
COSC 440 Frontiers of Game Design
COSC 460 Games, Simulations and Society
COSC 469 Game Development Project I
COSC 470 Game Development Project II

General Education Requirements: 9 Credits

WRIT 300/300L.SDE Advanced Expository Writing
IDIS 302 Ethical Issues in Business and Society

and one of the following

IDIS 301 World Cultures
IDIS 304 Arts and Ideas

Electives –35 credits or more

Planning Your Schedule

The SDE upper division program is designed to be completed in four semesters. Use the two-year schedule of course offerings and the suggested two-year path to plan your path to graduation.